Properties › Interaction

Interaction: direct

Targeted effects on a specific opponent.

33 mechanics are coded this way.

Coding guideline for interaction

Solo: operates identically regardless of other players. Indirect: players affect each other only through shared state without targeting (blocking a worker space, depleting a market). Direct: targeted effects on a specific opponent. Cooperative: a shared goal is intrinsic to the mechanic (hidden roles is not cooperative, whatever its information coding; team-based is mixed). Mixed: canonical implementations routinely span two or more. Opponents controlled by the game system are not players: a mechanic whose canonical form pits one player against the system codes solo; code direct only when the canonical form targets another human player.