Player-experience effects

Each entry carries two to six tags describing what the mechanic tends to produce in its canonical form. Tags are descriptive, not evaluative: negative and structural effects are recorded where they apply.

Cognitive

Effects on thinking, learning, and problem-solving.

Emotional

Affective states the mechanic tends to produce.

Social

Effects on how players relate to one another.

Structural

Dynamics of the play session that follow from the mechanic, neither good nor bad in themselves.