Resurrection
A spell, skill, or item a player uses to return a dead or incapacitated character to play, usually with reduced health, a failure chance, a time limit, or another penalty.
Also known as: Raise Dead, Revive, Rebirth, combat res, battle res, Resurrect, Phoenix Down, DI, LIFE
Definition
Resurrection is a spell, skill, or item that a player uses on a dead or incapacitated character to return it to play, usually at a price: reduced health, a chance of failure, a time limit since death, or a recovery period. Heal restores health to a living character; resurrection begins where healing no longer applies. The archetype is something a player uses, so the system rules for death sit outside it: permadeath bans the return that resurrection grants, lives-and-continues spends a counted stock of attempts automatically, checkpoints return play to a saved state, and player-elimination removes a player from the session. Automatic timed respawn is likewise out of scope.
Behaviour
The user targets a fallen ally, usually one at a time and often at contact or short range, and the ally returns after a cast or channel. The returned character typically comes back weakened (1 hit point in Wizardry and Final Fantasy) or must recover, while stronger forms restore full health. Counterplay in team games is to interrupt the cast or to kill the reviver first.
Variations
- Time-limited raise with survival risk (Dungeons & Dragons): the body must be fresh, the target may not survive, and the raised character spends weeks recovering.
- Failure ladder (Wizardry): a failed revival degrades the state from dead to ashes to lost.
- Reincarnation (Dungeons & Dragons): the dead return in a randomly rolled new form.
- Revival item or card (Final Fantasy II, Magic: The Gathering): access is a stock of items or cards rather than a caster.
- Self-revival (Dota 2): a passive skill or a held item returns its own user where it fell a few seconds after death, with no one acting, a border with lives and continues.
- Downed-state revive (Descent: Journeys in the Dark, second edition): the character is knocked out rather than dead, and an adjacent ally spends an action.
- Mass revive (Overwatch, 2016): every nearby dead ally returns at once.
- Banner respawn (Apex Legends): a fallen teammate’s banner is carried to a fixed respawn station; travel and exposure, not an ability, limit it.
Gating
The 1974 rules spend a high-level spell slot but load most of the cost on the target: a time window, a survival chance, and weeks out of play. Early computer role-playing games keep slots, swap recovery for a 1-hit-point return, and add a paid town service beside the field spell. Card games spend mana and the card itself. World of Warcraft separates cheap out-of-combat resurrection from scarce combat resurrection on a long cooldown, and from 2014 moves the limit to a pool shared by the raid. Descent prices revival in actions. Hero shooters tie it to an ultimate meter; Overwatch moved Resurrect from its ultimate to a 30-second cooldown in 2017, narrowing it to one target, and Valorant tunes the ultimate cost.
History and provenance
The earliest documented use is Raise Dead in Men & Magic (1974), beside the magic-user’s Reincarnation. Its Constitution clause says only “weak”; reading it against the book’s survival table is an interpretation. Wizardry (1981), which a contemporary review called the truest computer program to Dungeons & Dragons, and Final Fantasy (1987), whose creator drew on Wizardry, carried the spell into computer games under new names, and Final Fantasy II (1988) added the phoenix-tail item. Combat resurrection became a class role in World of Warcraft (2004), and hero shooters made a single revive a character’s signature ability.
Notable examples
| Game | Year | Medium | Gating | How the ability behaves |
|---|---|---|---|---|
| Dungeons & Dragons Gary Gygax and Dave Arneson (Tactical Studies Rules) | 1974 | Tabletop RPG | Spell slots | The cleric's 5th-level Raise Dead is cast by pointing a finger and works on men, elves, and dwarves only. The body may be dead up to four days at 8th level, four more per level above; a character of weak Constitution does not return, and the raised character spends two game weeks recuperating. |
| Wizardry: Proving Grounds of the Mad Overlord Sir-Tech Software | 1981 | Video | Spell slots | DI, a 5th-level priest spell cast only in camp, revives one character at 1 hit point or, on failure, reduces the body to ashes. KADORTO (7th level) raises even from ashes with full hit points, but failure on ashes leaves the character lost. The Temple of Cant performs the same service for a tithe. |
| Final Fantasy Square | 1987 | Video | Spell slots | LIFE, a level 5 white magic spell, revives one slain ally outside battle only, with 1 hit point; LIF2 at level 8 revives with hit points fully restored. Town clinics revive party members for a fee that varies by town. |
| Magic: The Gathering Richard Garfield (Wizards of the Coast) | 1993 | Board & card | Mana, Consumable | The white sorcery Resurrection, costing four mana, returns a creature card from its owner's graveyard to the battlefield. Black Raise Dead, costing one, returns it to hand instead, and Animate Dead returns it weakened and tied to an Aura. Each card is spent when cast. |
| World of Warcraft Blizzard Entertainment | 2004 | Video | Cooldown, Mana | The druid's Rebirth restores a dead target with some health and mana and can be cast during battle; higher ranks require a reagent. The priest's Resurrection is the out-of-combat form. Rebirth's cooldown was cut from 30 to 10 minutes in 2010, and from 2014 all combat resurrections in a raid draw on one shared pool of charges. |
| Descent: Journeys in the Dark (second edition) Adam Sadler and Corey Konieczka with Daniel Lovat Clark (Fantasy Flight Games) | 2012 | Board & card | Action cost | A defeated hero is knocked out, its figure replaced by a token. An adjacent hero spends one of two actions to revive it; the knocked-out hero rolls two red power dice and recovers that much damage and fatigue. Standing up unaided costs the knocked-out hero its whole turn. |
| Dota 2 Valve | 2013 | Video | Mana, Cooldown | Wraith King's ultimate Reincarnation revives him with full health and mana 3 seconds after he dies, slowing nearby enemies, but only if he has the mana (220, 110, or 0 by level), on a 180 to 120 s cooldown in 2026 data. The Aegis of the Immortal item revives its holder after 5 seconds and disappears if not used within 5 minutes. |
| Evolve Turtle Rock Studios | 2015 | Video | Cooldown | The medic Lazarus's Lazarus Device brings a hunter back from the dead, not from the downed state, and only within a period after death; the revived hunter suffers no mark against their health, and the device is on a lengthy cooldown. |
| Overwatch Blizzard Entertainment | 2016 | Video | Ultimate charge, Cooldown | At launch Mercy's ultimate, Resurrect, brought nearby dead allies back with full health. From 19 September 2017 Resurrect was a single-target ability on a 30-second cooldown with a 5-metre radius, and from November 2017 it took a 1.75-second cast that slows Mercy and can be interrupted. |
| Valorant Latest Riot Games | 2020 | Video | Ultimate charge | Sage's ultimate, Resurrection, is aimed with the crosshair at a dead ally; after a brief channel the ally returns with full health. Patch 3.0 (June 2021) raised its cost from 7 to 8 ultimate points. |
Provenance
Earliest documented use: Dungeons & Dragons (1974), tabletop rpg. Confidence: high. Rests on the cleric spell Raise Dead in Volume 1, Men & Magic (1974), p. 33, which states a time limit since death that widens with the cleric's level, a failure condition tied to a weak Constitution, and a two-week recuperation. The same booklet gives the magic-user spell Reincarnation, which returns the dead in a randomly rolled form. Whether raising was used in Blackmoor or Greyhawk campaign play before 1974 is undocumented, and no raising spell in Chainmail (1971) is cited; the earliest documented use is the 1974 text.
Established form: Dungeons & Dragons (1974), tabletop rpg. The earliest documented use also set the form. Confidence: low. Raise Dead set the priced return: a high-level spell, a limit on how long the body has been dead, a chance the target does not survive, and a long recuperation. The documented chain runs through Wizardry, which a 1981 Softalk review called the truest of computer programs to Dungeons & Dragons and whose DI can fail, to Final Fantasy, whose creator drew on Wizardry and whose LIFE returns an ally at 1 hit point. No source cited traces the spell itself along that chain.
Sources
- Gary Gygax and Dave Arneson. (1974). Dungeons & Dragons, Volume 1, Men & Magic. Tactical Studies Rules. Rulebook p. 33, Raise Dead (cleric 5th level); p. 11, Constitution table; Magic-User 6th-level spells, Reincarnation. Accessed 2026-10-24. The Raise Dead text with its time limit, Constitution condition, and recuperation period; the Reincarnation spell; the Constitution survival percentages.
- Sir-Tech Software. (1981). Wizardry: Proving Grounds of the Mad Overlord, Player's Guide. Rulebook p. 33, The Temple of Cant; p. 71, DI (level 5 priest spells); p. 72, KADORTO (level 7). Accessed 2026-10-24. The dead, ashes, and lost states, the 1-hit-point return from DI, and the temple tithe. The copy cited is the version 2.1 printing.
- Square (Nintendo of America). (c. 1990). Final Fantasy instruction manual (NES). Rulebook p. 16, The Clinic; p. 77, White Magic level 5 (LIFE) and level 8 (LIF2). Accessed 2026-10-24. LIFE cannot be used in battle and leaves 1 hit point; LIF2 restores full hit points; clinics revive for a fee.
- Square. (1988). Final Fantasy II instruction manual (Famicom). Rulebook Item list, pp. 31 to 32. Accessed 2026-10-24. The phoenix-tail item that revives a companion who fell in battle.
- Blizzard Entertainment. (2004). World of Warcraft: Druid. Website Strengths; Rebirth. Accessed 2026-10-24. Rebirth restores a dead target with health and mana, requires a reagent at higher ranks, and can be cast during battle.
- Matt Low. (2010). Raid Rx: What the -- more beta healing changes?. Engadget. Article Accessed 2026-10-24. The Cataclysm beta set Rebirth's cooldown to 10 minutes, down from 30, described as a return to the original value.
- Tiffany Bechdel. (2014). Combat Resurrection Limitations a Positive Note in Warlords of Draenor. Ten Ton Hammer. Article Accessed 2026-10-24. The raid-wide shared pool of combat resurrections and the earlier per-encounter limits by raid size.
- Adam Sadler and Corey Konieczka with Daniel Lovat Clark. (2012). Descent: Journeys in the Dark (second edition), Rules of Play. Fantasy Flight Games. Rulebook p. 10, Stand Up and Revive a Hero; p. 15, Knocked Out. Accessed 2026-10-24. The knocked-out state and the revive action taken by an adjacent hero.
- Blizzard Entertainment. (2016). Overwatch: Mercy. Website Accessed 2026-10-24. The launch Resurrect, which returns nearby dead allies with full health. Snapshot of 26 May 2016.
- Blizzard Entertainment. (2017). Overwatch Patch Notes, September 2017. Website 19 September 2017, Mercy. Accessed 2026-10-24. Resurrect, formerly Mercy's ultimate, becomes a single-target ability with a 30-second cooldown and a 5-metre radius.
- Blizzard Entertainment. (2017). Overwatch Patch Notes, November 2017. Website 16 November 2017, Mercy. Accessed 2026-10-24. Resurrect gains a 1.75-second cast time.
- Riot Games. VALORANT: Sage. Website Resurrection (X). Accessed 2026-10-24. The ability text of Sage's Resurrection.
- Riot Games. (2021). VALORANT Patch Notes 3.0. Website Sage, Resurrection (X). Accessed 2026-10-24. The ultimate-point cost of Resurrection rises from 7 to 8.
- Brendan (Necropraxis). (2013). raise dead. Article Accessed 2026-10-24. Reads the 1974 weak-Constitution clause against the Constitution survival table and notes the ambiguity of casting below 8th level.
- Matt Gander. (2019). Apex Legends review. Games Asylum. Article Accessed 2026-10-24. Fallen teammates leave a banner that is carried to a respawn point.
- Scryfall card database. Wiki Alpha (1993) Resurrection, Raise Dead, Animate Dead. Card text and costs of the 1993 resurrection cards.
- Valve. Dota 2 hero data, Wraith King. Website Reincarnation. Accessed 2026-10-25. Current revival delay, full health and mana on return, the mana requirement, mana cost, cooldown, and slow.
- Jack Yarwood. (2026). The Making Of: Wizardry, The Landmark RPG That Inspired Dragon Quest & Final Fantasy. Time Extension. Article Accessed 2026-10-27. Softalk's 1981 review calling Wizardry the truest of programs to Dungeons & Dragons, Wizardry's Temple of Cant, and Hironobu Sakaguchi drawing on Wizardry for Final Fantasy; the article does not discuss spells.
- Valve. Dota 2 item data, Aegis of the Immortal. Website Passive: Reincarnation. Accessed 2026-10-25. Revival 5 seconds after death where the holder died, and the 5-minute expiry.
- Lewis Burnell (Ten Ton Hammer). (2015). Evolve Hunter Guide - Lazarus the Medic. Article Accessed 2026-10-30. The Lazarus Device bringing players back from the dead (not downed), on a lengthy cooldown and only for a certain period after death, with no mark against the revived player's health.
Cite this entry
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- 2026-10-30
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West, James, Jr. (2026). "Resurrection." Game Mechanic Compendium, updated 2026-10-30. http://localhost:4321/abilities/resurrection
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